AoeStats
← Sir Loie

Arena

509421592Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 69m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Byzantines · Chile
790
+18
🇧🇷 Poles · Brazil
785
+14
🇷🇴 Portuguese · Romania
765
+14
🇧🇪 Britons · Belgium
658
+20
🇹🇷 Burgundians · Türkiye
765
-17
🇲🇽 Britons · Mexico
729
-15
🇺🇸 Huns · United States
721
-15
🇸🇪 Koreans · Sweden
696
-21
Player eAPM Actions Feudal Castle Imperial Opening
33 2,314 10:55 19:24 35:58 ⛏ Fast Castle
31 2,172 12:07 17:23 30:31 ⛏ Fast Castle
16 1,145 11:16 21:21 36:37 ⛏ Fast Castle
14 971 12:14 17:55 31:51 ⛏ Fast Castle
12 806 12:30 17:16 39:57 ⛏ Fast Castle
9 636 11:15 18:33 32:19 ⛏ Fast Castle
5 335 13:43 28:52 —
3 219 12:46 17:57 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,235 24,495 21,265 8,000 88,995 110,169
39,705 21,758 24,430 1,775 87,668 100,616
26,560 31,120 22,695 4,900 85,275 120,555
29,065 39,450 13,990 1,500 84,005 101,527
21,830 24,965 20,380 3,350 70,525 80,316
20,320 11,055 6,410 3,185 40,970 41,756
6,570 5,450 1,260 40 13,320 14,063
5,200 3,815 500 200 9,715 23,399
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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