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Arena

507289261Analyzed
4v4 RM · 14d ago on Sep 17, 2026· 50m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
919
+14
🇨🇳 Jurchens · China
903
+15
🇨🇳 Japanese · China
866
+37
🇨🇳 Persians · China
838
+16
🇮🇩 Portuguese · Indonesia
891
-16
🇮🇳 Huns · India
868
-41
🇮🇳 Vietnamese · India
868
-41
🇨🇳 Portuguese · China
857
-15
Player eAPM Actions Feudal Castle Imperial Opening
53 2,708 11:04 15:24 30:20 ⛏ Fast Castle
24 1,235 10:35 19:11 27:09 ⛏ Fast Castle
19 961 12:54 18:15 38:24 ⛏ Fast Castle
16 831 11:30 17:46 32:27 ⛏ Fast Castle
15 776 12:01 20:54 26:00 ⛏ Fast Castle
13 645 17:15 28:18 —
11 582 11:49 19:18 39:29 ⚔ FC into Towers
9 463 12:15 22:35 39:15 ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
29,540 17,485 14,555 2,345 63,925 73,379
16,245 28,090 17,190 1,875 63,400 79,780
23,830 11,000 15,945 2,300 53,075 77,806
12,365 16,470 14,530 3,450 46,815 54,262
20,485 14,340 9,190 1,900 45,915 58,597
16,050 15,540 9,205 2,150 42,945 52,519
13,010 7,125 5,985 1,500 27,620 31,273
7,270 6,445 4,645 650 19,010 27,288
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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