AoeStats
← 冰川镜华

QS Arena

503772829Analyzed
4v4 RM · 1mo ago on Sep 2, 2026· 48m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
789
+14
🇹🇼 Bohemians · Taiwan
750
+16
🇨🇳 Huns · China
723
+17
🇪🇬 Saracens · Egypt
706
+18
🇳🇿 Koreans · New Zealand
770
-17
🇨🇳 Turks · China
764
-17
🇨🇴 Franks · Colombia
739
-16
🇵🇪 Hindustanis · Peru
695
-14
Player eAPM Actions Feudal Castle Imperial Opening
27 1,314 9:09 13:32 26:45 ⛏ Fast Castle
22 1,093 8:07 15:40 32:06 ⛏ Fast Castle
21 1,013 9:04 17:49 24:53 ⛏ Fast Castle
20 964 8:00 14:40 37:03 ⛏ Fast Castle
18 859 8:25 18:48 32:44 ⛏ Fast Castle
16 783 10:40 18:18 35:39 ⛏ Fast Castle
10 494 11:24 24:12 38:06 ⚔ Archer Rush
10 494 9:27 16:59 30:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,030 13,485 25,895 1,905 71,315 91,454
22,860 20,400 14,970 2,250 60,480 65,049
23,770 24,249 9,610 1,115 58,744 68,656
21,055 16,460 17,255 2,055 56,825 61,341
25,945 8,935 19,940 1,600 56,420 62,566
18,820 20,395 9,225 3,600 52,040 67,192
10,725 13,920 8,845 2,900 36,390 43,868
14,175 8,625 8,920 1,500 33,220 35,875
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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