AoeStats
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Black Forest

510042603Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 86m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Khmer · Argentina
856
+26
🇺🇸 Khmer · United States
851
+8
🇸🇰 Britons · Slovakia
760
+12
🇨🇦 Chinese · Canada
677
+16
🇨🇳 Britons · China
839
-17
🇨🇳 Celts · China
791
-15
🇨🇳 Persians · China
522
-6
🇵🇪 Byzantines · Peru
516
-6
Player eAPM Actions Feudal Castle Imperial Opening
22 1,931 10:24 21:40 36:49 ⛏ Fast Castle
22 1,884 12:02 16:00 31:53 ⛏ Fast Castle
18 1,531 11:12 22:28 36:03 ⚔ Towers FC
18 1,525 10:35 15:55 30:57 ⛏ Fast Castle
16 1,359 15:49 19:56 36:31 ⛏ Fast Castle
14 1,189 14:31 28:54 34:34 ◆ FC into Fast Imp
12 1,039 16:22 28:41 37:49 ⛏ Fast Castle
12 1,075 13:06 22:01 31:55 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
28,300 62,970 48,865 5,235 145,370 149,354
68,650 26,335 42,565 6,910 144,460 165,949
44,580 49,187 19,255 2,575 115,597 148,061
26,340 48,080 26,165 3,315 103,900 167,336
36,470 34,090 24,790 3,290 98,640 150,838
24,060 19,508 20,950 3,225 67,743 85,336
27,825 15,560 20,395 3,400 67,180 67,584
23,075 15,418 16,815 5,370 60,678 77,036
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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