AoeStats
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Lombardia

510014795Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 52m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Spanish · Chile
1214
+10
🇨🇦 Hindustanis · Canada
1193
+11
🇺🇸 Britons · United States
1020
+18
🇺🇸 Franks · United States
843
+25
🇨🇱 Bohemians · Chile
1123
-18
🇨🇳 Bengalis · China
1062
-16
🇨🇱 Slavs · Chile
1046
-15
🇨🇳 Jurchens · China
1043
-15
Player eAPM Actions Feudal Castle Imperial Opening
49 2,615 12:12 18:03 41:17 ⛏ Fast Castle
30 1,592 11:07 15:06 36:41 ⛏ Fast Castle
27 1,445 12:56 16:46 — ⛏ Fast Castle
25 1,337 11:34 23:31 49:32 ⚔ Scout Rush
24 1,296 11:02 16:45 37:45 ⛏ Fast Castle
20 1,051 10:59 16:02 32:24 ⛏ Fast Castle
19 1,011 9:46 21:16 — ⚔ Scout Rush
18 934 10:24 18:03 41:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,170 13,713 10,800 1,025 57,708 77,253
23,705 8,560 7,730 3,575 43,570 49,834
20,225 9,860 8,310 3,245 41,640 59,314
12,000 12,948 10,405 3,750 39,103 59,290
15,905 14,149 3,515 950 34,519 42,483
12,670 5,085 6,770 750 25,275 34,665
10,195 7,686 3,420 200 21,501 23,781
7,655 8,786 3,760 200 20,401 26,302
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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