AoeStats
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Arena

510438663Analyzed
4v4 RM · 9h ago on Oct 1, 2026· 59m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Britons · Argentina
887
+10
🇦🇷 Bohemians · Argentina
877
+10
🇳🇱 Teutons · Netherlands
793
+14
🇹🇷 Franks · Türkiye
698
+17
🇨🇳 Persians · China
791
-15
🇫🇷 Japanese · France
759
-13
🇨🇳 Bengalis · China
756
-13
🇨🇳 Malay · China
673
-10
Player eAPM Actions Feudal Castle Imperial Opening
36 2,146 10:33 15:09 29:37 ⛏ Fast Castle
29 1,732 11:14 19:38 38:43 ⛏ Fast Castle
23 1,351 9:15 16:19 33:25 ⛏ Fast Castle
19 1,135 11:08 16:01 33:53 ⛏ Fast Castle
17 1,016 10:05 19:11 35:22 ⛏ Fast Castle
17 1,031 12:41 23:08 37:09 ⛏ Fast Castle
17 1,015 11:02 19:58 35:45 ⛏ Fast Castle
12 734 11:27 22:05 34:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
53,015 31,645 20,580 7,475 112,715 118,205
29,755 23,605 20,225 6,770 80,355 95,632
43,535 19,720 13,775 850 77,880 79,935
27,415 25,740 18,625 4,600 76,380 103,500
19,930 20,710 14,810 3,060 58,510 91,625
16,190 18,320 13,790 4,290 52,590 63,315
19,520 18,275 9,615 1,500 48,910 80,167
10,445 8,860 5,995 2,755 28,055 34,179
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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