AoeStats
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Arena

511130869Analyzed
4v4 RM · 2h ago on Oct 3, 2026· 42m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Turks · Brazil
1229
+15
🇺🇸 Lithuanians · United States
1198
+16
🇨🇱 Gurjaras · Chile
1193
+17
🇨🇴 Persians · Colombia
1179
+17
🇵🇪 Celts · Peru
1270
-19
🇦🇷 Khmer · Argentina
1229
-17
🇦🇷 Malay · Argentina
1206
-16
🇦🇷 Franks · Argentina
1116
-13
Player eAPM Actions Feudal Castle Imperial Opening
41 1,757 10:06 14:28 33:13 ⛏ Fast Castle
37 1,595 11:39 14:37 33:21 ⛏ Fast Castle
31 1,332 10:12 13:48 35:05 ⛏ Fast Castle
25 1,044 11:07 15:26 35:54 ⛏ Fast Castle
24 1,036 8:54 14:42 41:56 ⛏ Fast Castle
24 1,025 10:16 19:58 — ⚔ Scout Rush
22 929 10:56 16:02 27:29 ⛏ Fast Castle
21 892 11:18 16:03 30:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,705 12,053 8,005 4,225 46,988 53,278
18,735 17,045 2,710 2,910 41,400 42,797
13,205 16,052 6,585 1,050 36,892 44,409
17,475 7,840 8,195 1,600 35,110 50,632
15,725 10,305 6,780 1,645 34,455 44,599
15,280 10,856 5,370 1,750 33,256 34,209
12,770 5,580 6,370 200 24,920 29,684
10,105 9,146 2,980 1,310 23,541 25,402
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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