AoeStats
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Nomad

509350105Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 39m 10s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Japanese · Brazil
1727
+9
🇦🇺 Bohemians · Australia
1627
+12
🇧🇴 Wu · Bolivia
1578
+14
🇧🇷 Wei · Brazil
1494
+18
🇰🇷 Gurjaras · South Korea
1570
-14
🇹🇼 Koreans · Taiwan
1565
-14
🇭🇰 Mongols · Hong Kong SAR China
1563
-14
🇨🇳 Franks · China
1484
-11
Player eAPM Actions Feudal Castle Imperial Opening
53 2,084 13:43 17:26 33:06 ⛏ Fish Boom FC
49 1,930 13:53 18:19 32:19 ⛏ Fish Boom into Galleys FC
49 1,933 12:19 26:54 — ⚔ Fish Boom into Towers
43 1,675 13:55 19:01 31:17 ⛏ Fish Boom FC
42 1,657 13:43 18:24 36:28 ⛏ Fish Boom FC
35 1,374 13:37 18:05 38:35 ⛏ Fish Boom FC
30 1,171 14:45 19:11 — ⛏ Fish Boom FC
30 1,172 12:48 17:35 31:27 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
19,975 16,196 9,660 4,450 50,281 53,501
19,840 13,339 9,350 2,935 45,464 50,104
12,050 17,363 7,835 2,130 39,378 40,967
18,105 11,581 5,725 1,700 37,111 39,610
9,075 13,993 5,310 2,900 31,278 35,095
10,500 11,667 5,335 3,130 30,632 33,752
8,770 12,827 2,285 2,310 26,192 26,607
11,660 7,595 3,150 3,105 25,510 27,222
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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