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African Clearing

506537536Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 45m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Bohemians · Brazil
1502
+10
🇩🇪 Ethiopians · Germany
1461
+12
🇧🇷 Romans · Brazil
1439
+14
🇸🇪 Bengalis · Sweden
1403
+15
🇺🇸 Chinese · United States
1548
-19
🇺🇸 Huns · United States
1451
-15
🇫🇷 Vikings · France
1361
-12
🇵🇱 Malians · Poland
1112
-5
Player eAPM Actions Feudal Castle Imperial Opening
48 2,187 13:46 19:13 — ⚔ Archers FC
43 1,944 14:12 18:05 40:46 ⛏ Fast Castle
34 1,537 14:11 18:07 32:24 ⛏ Fast Castle
34 1,563 14:38 18:51 43:05 ⚔ Drush FC
32 1,469 16:25 20:22 — ⚔ FC into Archers
31 1,411 13:03 19:17 — ⛏ Fast Castle
31 1,392 11:53 21:07 40:00 ⚔ Scout Rush
16 738 15:02 20:09 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,335 21,832 9,105 2,550 48,822 51,055
12,570 17,426 8,510 2,450 40,956 42,990
15,115 16,900 5,655 1,350 39,020 41,024
15,175 13,293 7,865 1,600 37,933 40,710
11,930 14,089 5,880 2,275 34,174 36,829
6,625 10,055 5,735 1,450 23,865 29,280
9,500 7,195 3,835 2,250 22,780 25,755
5,090 8,396 3,545 2,215 19,246 20,190
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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