AoeStats
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African Clearing

505328782Analyzed
4v4 RM · 22d ago on Sep 8, 2026· 32m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bohemians · United States
1649
+16
🇺🇸 Inca · United States
1603
+17
🇹🇷 Tatars · Türkiye
1529
+20
🇧🇷 Huns · Brazil
1514
+22
🇦🇷 Teutons · Argentina
1656
-20
🇦🇷 Mongols · Argentina
1637
-19
🇦🇷 Franks · Argentina
1620
-18
🇦🇷 Muisca · Argentina
1615
-18
Player eAPM Actions Feudal Castle Imperial Opening
72 2,382 13:11 18:55 — ⛏ Fast Castle
61 2,000 14:38 19:13 — ⚔ Fish Boom FC into Archers
47 1,532 10:49 22:06 — ⚔ Scout Rush
45 1,481 13:03 17:44 — ⛏ Fast Castle
42 1,382 11:08 24:00 — ⚔ Scout Rush
37 1,205 11:52 32:32 — ⚔ Archer Rush
32 1,058 12:04 16:10 — ⛏ Fast Castle
28 927 14:07 20:03 —

Resources

Player Food Wood Gold Stone Spent Collected
12,565 7,130 3,080 980 23,755 23,297
8,150 8,290 4,210 1,050 21,700 22,478
7,800 8,241 5,030 300 21,371 21,141
7,875 9,043 3,295 300 20,513 20,721
8,615 6,650 1,815 1,155 18,235 19,114
8,875 5,830 1,350 1,275 17,330 18,614
4,695 4,845 480 335 10,355 11,494
3,845 3,024 1,145 1,625 9,639 10,483
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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