AoeStats
← KND

Nomad

505010487Analyzed
4v4 RM · 23d ago on Sep 7, 2026· 43m 5s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Poles · Taiwan
1543
+15
🇨🇳 Persians · China
1535
+15
🇬🇧 Dravidians · United Kingdom
1497
+16
🇨🇳 Byzantines · China
1468
+18
🇻🇳 Huns · Vietnam
1587
-20
🇧🇷 Jurchens · Brazil
1545
-17
🇨🇳 Spanish · China
1466
-14
🇨🇳 Berbers · China
1439
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 1,912 12:36 20:45 31:23 ⛏ Fish Boom into Galleys into Fire Galleys FC
43 1,852 14:46 19:08 36:19 ⛏ Fish Boom FC
40 1,715 13:26 18:41 39:06 ⛏ Fish Boom FC
36 1,552 15:45 24:03 37:39 ⛏ Fish Boom into Fire Galleys FC
35 1,506 13:11 17:25 32:37 ⛏ Fish Boom FC
32 1,399 14:01 18:00 35:16 ⛏ Fish Boom FC
32 1,380 15:07 18:51 34:14 ⛏ Fish Boom FC
27 1,179 15:33 22:22 38:04 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
29,665 12,148 21,455 1,050 64,318 67,605
23,320 16,815 11,800 1,050 52,985 57,464
22,695 17,262 7,955 2,500 50,412 57,557
18,865 16,298 10,475 1,705 47,343 52,633
19,560 13,464 8,950 3,765 45,739 47,038
14,275 15,986 9,660 2,250 42,171 42,492
11,605 12,113 4,140 975 28,833 30,600
10,730 9,285 4,815 2,150 26,980 28,874
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.