AoeStats
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Nomad

504745440Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 27m 31s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Magyars · France
1866
+7
🇧🇪 Georgians · Belgium
1834
+8
🇧🇪 Burgundians · Belgium
1800
+9
🇫🇷 Mongols · France
1766
+10
🇧🇪 Hindustanis · Belgium
1767
-12
🇨🇿 Muisca · Czechia
1652
-9
🇨🇿 Italians · Czechia
1595
-7
🇧🇷 Chinese · Brazil
1567
-6
Player eAPM Actions Feudal Castle Imperial Opening
51 1,397 14:25 17:59 — ⛏ Fish Boom FC
51 1,404 13:05 16:42 — ⛏ Fish Boom FC into Galleys
50 1,387 13:52 17:27 — ⛏ Fish Boom FC
45 1,242 12:38 17:05 — ⚔ Fish Boom into Scouts FC
39 1,083 15:39 19:22 — ⚔ Fish Boom into Scouts FC
38 1,056 14:06 18:19 — ⛏ Fish Boom FC
31 854 15:10 19:30 — ⛏ Fish Boom FC
28 768 12:46 21:33 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
7,435 8,500 715 300 16,950 16,978
5,525 7,674 1,600 400 15,199 15,659
5,125 7,964 1,390 500 14,979 15,743
7,115 6,022 830 950 14,917 16,096
4,810 7,670 1,920 200 14,600 14,270
5,495 6,278 2,300 200 14,273 15,341
6,275 4,288 1,675 200 12,438 12,770
4,650 4,142 510 405 9,707 10,162
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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