AoeStats
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Arena

510398695Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 40m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Japanese · United Kingdom
1440
+13
🇪🇸 Persians · Spain
1426
+15
🇹🇷 Tupi · Türkiye
1420
+14
🇹🇷 Romans · Türkiye
1413
+14
🇨🇴 Cumans · Colombia
1536
-19
🇦🇷 Khmer · Argentina
1521
-19
🇦🇷 Vietnamese · Argentina
1395
-14
🇨🇱 Persians · Chile
1068
-4
Player eAPM Actions Feudal Castle Imperial Opening
59 2,404 10:28 14:27 40:09 ⛏ Fast Castle
59 2,395 9:49 24:08 34:46 ⛏ Fast Castle
50 2,032 10:25 13:59 35:58 ⛏ Fast Castle
41 1,663 10:40 14:35 29:44 ⛏ Fast Castle
40 1,630 10:43 23:50 — ⚔ Archer Rush
36 1,448 10:20 14:29 26:59 ⛏ Fast Castle
35 1,416 11:36 15:22 29:29 ⛏ Fast Castle
29 1,194 9:26 12:48 32:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,285 22,475 11,180 850 52,790 63,994
15,050 18,925 8,270 1,630 43,875 45,536
19,740 12,365 10,630 950 43,685 48,258
17,795 12,365 12,545 850 43,555 50,143
14,950 15,768 6,660 1,015 38,393 39,496
18,620 10,410 8,115 865 38,010 39,107
12,125 11,945 6,555 1,815 32,440 34,654
12,470 11,535 2,640 1,475 28,120 30,836
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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