Arabia
508779669Analyzed1v1 RM
·
8d ago on Sep 24, 2026·
66m 15s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
John Hawkwood
278 units ordered
Elite Skirmisher88
Camel Scout65
Mangudai62
Hussar20
Skirmisher19
Scout Cavalry8
Steppe Lancer7
Spearman2
Archer2
Knight2
Trebuchet2
Monk1
First military 10:37 — Spearman
real_Eli_Manning
395 units ordered
Magyar Huszar150
Hussar100
Cavalry Archer83
Light Cavalry32
Heavy Cavalry Archer10
Trebuchet8
Spearman5
Scout Cavalry5
Monk2
First military 9:39 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
John Hawkwood’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
real_Eli_Manning’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3