AoeStats
← John Hawkwood

Arabia

508779669Analyzed
1v1 RM · 8d ago on Sep 24, 2026· 66m 15s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Magyars · United States
1108
+14
🇺🇸 Mongols · United States
1071
-14
John Hawkwood 278 units ordered
Elite Skirmisher88
Camel Scout65
Mangudai62
Hussar20
Skirmisher19
Scout Cavalry8
Steppe Lancer7
Spearman2
Archer2
Knight2
Trebuchet2
Monk1
First military 10:37 — Spearman
real_Eli_Manning 395 units ordered
Magyar Huszar150
Hussar100
Cavalry Archer83
Light Cavalry32
Heavy Cavalry Archer10
Trebuchet8
Spearman5
Scout Cavalry5
Monk2
First military 9:39 — Spearman

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
John Hawkwood’s army and what beats it
Elite Skirmisher ×88 trained
beaten bySkirmisher +3
Camel Scout ×65 trained
beaten bySpearman +12Camel Rider +5
Mangudai ×62 trained
beaten bySpearman +15Camel Rider +9Skirmisher +3
real_Eli_Manning’s army and what beats it
Magyar Huszar ×150 trained
beaten bySpearman +15Camel Rider +9
Hussar ×100 trained
beaten bySpearman +15Camel Rider +9
Cavalry Archer ×83 trained
beaten bySpearman +15Camel Rider +9Skirmisher +3
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