AoeStats
← John Hawkwood

Golden Pit

507106875Analyzed
1v1 RM · 16d ago on Sep 16, 2026· 64m 5s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Spanish · Chile
1082
+14
🇺🇸 Mongols · United States
1046
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 2,266 10:21 19:48 40:55
30 1,926 9:32 20:28 39:29 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
21,320 17,842 10,445 6,250 55,857 65,284
22,555 17,069 9,425 2,900 51,949 54,193
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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