Arabia
509440321Analyzed1v1 RM
·
4d ago on Sep 26, 2026·
44m 36s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Gramps
159 units ordered
Fire Lancer56
Pikeman48
Rocket Cart32
Spearman8
Skirmisher8
Cavalry Archer4
Battering Ram2
Archer1
First military 10:37 — Spearman
DifferentPerson
61 units ordered
Camel Archer44
Scout Cavalry10
Spearman5
Monk2
First military 11:45 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Gramps’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
DifferentPerson’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3