AoeStats
← Wolong Qi

African Clearing

510304528Analyzed
4v4 RM · 18h ago on Sep 30, 2026· 47m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Magyars · France
1383
+12
🇻🇳 Inca · Vietnam
1344
+13
🇹🇷 Persians · Türkiye
1296
+15
🇬🇧 Celts · United Kingdom
1288
+16
🇨🇳 Magyars · China
1440
-20
🇯🇵 Koreans · Japan
1363
-17
🇨🇳 Lithuanians · China
1238
-12
🇨🇳 Franks · China
1094
-16
Player eAPM Actions Feudal Castle Imperial Opening
49 2,307 11:25 21:21 — ⚔ Scout Rush
41 1,939 13:24 39:09 — ⚔ Scout Rush
34 1,613 12:40 19:17 — ⛏ Fast Castle
32 1,520 13:30 18:42 — ⛏ Fast Castle
23 1,073 13:36 19:03 42:44
21 1,010 13:27 22:38 41:26 ⚔ Archers into Towers
19 894 16:11 — — ⚔ Champi Rush
11 497 19:45 27:04 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,605 15,971 7,905 2,350 53,831 60,327
15,865 8,479 9,265 950 34,559 40,463
11,465 12,950 4,755 2,550 31,720 35,200
9,830 7,530 4,720 430 22,510 23,556
10,435 8,134 2,505 400 21,474 22,350
7,635 4,495 1,400 1,255 14,785 14,843
7,380 3,457 1,410 355 12,602 12,443
5,935 5,005 340 715 11,995 18,938
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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