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Hill Fort

506847125Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 51m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Muisca · China
1912
+11
🇨🇳 Berbers · China
1869
+12
🇨🇳 Japanese · China
1825
+14
🇨🇳 Magyars · China
1640
+22
🇨🇳 Malay · China
2015
-23
🇨🇳 Italians · China
1832
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🇨🇳 Spanish · China
1742
-13
🇨🇳 Hindustanis · China
1549
-6
Player eAPM Actions Feudal Castle Imperial Opening
68 3,473 11:48 15:57 34:55 ⛏ Fast Castle
57 2,918 11:35 15:16 42:20 ⛏ Fast Castle
56 2,850 11:31 15:14 32:27 ⛏ Fast Castle
47 2,417 11:19 15:14 39:24 ⛏ Fast Castle
44 2,257 10:27 14:08 30:42 ⛏ Fast Castle
43 2,191 8:25 22:30 28:42 ⛏ Fish Boom FC
39 2,002 10:23 14:31 29:15 ⛏ Fast Castle
33 1,675 11:03 14:37 32:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,035 32,192 16,430 1,115 78,772 80,602
29,560 23,725 18,915 2,400 74,600 93,419
16,930 28,420 19,225 5,555 70,130 77,206
19,005 22,360 17,805 3,500 62,670 78,712
30,580 14,870 14,350 2,450 62,250 62,905
17,585 20,955 7,740 2,610 48,890 49,489
19,445 13,850 10,450 2,905 46,650 50,697
17,460 9,350 8,435 2,150 37,395 45,688
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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