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African Clearing

506836184Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 45m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Wu · China
1997
+4
🇨🇳 Spanish · China
1759
+10
1642
+13
🇨🇳 Wei · China
1465
+20
🇨🇳 Portuguese · China
1713
-16
🇨🇳 Sicilians · China
1601
-12
🇨🇳 Malians · China
1585
-10
🇨🇳 Bengalis · China
1550
-9
Player eAPM Actions Feudal Castle Imperial Opening
69 3,150 12:28 16:44 34:33 ⛏ Fast Castle
59 2,693 11:29 22:16 41:15 ⚔ Scout Rush
47 2,161 11:08 24:44 42:34 ⚔ Scout Rush
42 1,897 15:07 19:10 — ⛏ Fish Boom FC
42 1,920 14:19 18:38 44:04 ⛏ Fast Castle
38 1,723 13:51 17:29 37:50 ⛏ Fast Castle
36 1,632 11:50 26:59 — ⚔ Scouts into Towers
36 1,624 13:00 17:32 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,255 12,873 16,535 2,225 56,888 61,027
16,535 15,617 11,010 3,110 46,272 46,962
19,665 15,154 5,375 2,065 42,259 44,176
17,365 11,143 5,285 2,570 36,363 43,648
9,990 13,736 3,150 1,805 28,681 29,389
11,040 9,273 4,350 1,105 25,768 27,002
8,550 8,964 5,540 2,660 25,714 27,998
9,585 9,501 400 1,230 20,716 21,928
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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