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African Clearing

503953503Analyzed
4v4 RM · 29d ago on Sep 3, 2026· 41m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Georgians · Canada
1806
+6
🇧🇷 Persians · Brazil
1701
+9
🇧🇷 Berbers · Brazil
1634
+12
🇧🇷 Chinese · Brazil
1586
+13
🇨🇳 Berbers · China
1564
-11
🇨🇳 Mongols · China
1563
-11
🇨🇳 Huns · China
1515
-9
🇹🇼 Georgians · Taiwan
1509
-9
Player eAPM Actions Feudal Castle Imperial Opening
44 1,824 14:16 18:33 — ⛏ Fast Castle
42 1,751 13:22 18:44 — ⛏ Fast Castle
42 1,740 13:46 17:44 39:57 ⛏ Fast Castle
37 1,536 13:54 17:36 — ⛏ Fast Castle
33 1,382 11:26 22:09 36:22 ⚔ Scouts into Skirms
32 1,349 12:51 16:46 37:25 ⛏ Fast Castle
32 1,337 12:32 18:48 36:09 ⚔ Archer Rush
28 1,183 12:44 17:35 35:34 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
20,475 11,765 8,370 2,350 42,960 43,406
15,490 15,317 4,755 1,995 37,557 39,983
16,030 8,418 8,590 2,550 35,588 35,611
18,755 9,253 5,355 2,100 35,463 43,315
16,070 10,946 5,240 1,850 34,106 35,892
14,360 8,252 5,585 2,455 30,652 33,665
9,635 10,734 4,760 1,095 26,224 29,071
8,125 8,969 2,675 2,460 22,229 25,423
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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