Runestones
507455065Analyzed1v1 RM
·
13d ago on Sep 18, 2026·
16m 29s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
THE RULER's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 18,472 analysed 1v1 players on Runestones.
THE RULER
S
Feudal Age
9:07
vs 10:15
top 16%
Castle Age
—
vs 21:31
btm 0%
Imperial Age
—
vs 38:22
btm 0%
eAPM
56
vs 34
top 17%
First military
9:24
vs 11:31
top 18%
▲
Fast Feudal Age at 9:07 — faster than 84% of analysed players on Runestones
▲
High eAPM (56) — top quarter of analysed players
▲
Early military at 9:24 (Spearman) — earlier than 82% of analysed players on Runestones
▲
Town centers almost never idle — 1s across the first 16:29
ClockWork
S
Feudal Age
8:58
vs 10:15
top 12%
Castle Age
—
vs 21:31
btm 0%
Imperial Age
—
vs 38:22
btm 0%
eAPM
51
vs 34
top 23%
First military
9:33
vs 11:31
top 20%
▲
Fast Feudal Age at 8:58 — faster than 88% of analysed players on Runestones
▲
High eAPM (51) — top quarter of analysed players
▲
Early military at 9:33 (Spearman) — earlier than 80% of analysed players on Runestones
▲
Town centers almost never idle — 1s across the first 16:29