Migration
508031067Analyzed1v1 RM
·
10d ago on Sep 20, 2026·
51m 48s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
NumberSwing5845's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
NumberSwing5845
D
Feudal Age
11:52
vs 11:47
btm 48%
Castle Age
37:29
vs 19:42
btm 0%
Imperial Age
—
vs 35:33
btm 0%
eAPM
9
vs 24
btm 3%
First military
12:44
vs 11:01
btm 28%
▼
Slow Castle Age at 37:29 — slower than 100% of analysed players on Migration
▼
Low eAPM (9) — busier hands win idle time back
▼
Town centers idle 17:14 of the first 37:29 — keep villagers queued
Yax Chitam.22
D
Feudal Age
14:08
vs 11:47
btm 7%
Castle Age
28:19
vs 19:42
btm 4%
Imperial Age
44:32
vs 35:33
btm 9%
eAPM
15
vs 24
btm 19%
First military
5:13
vs 11:01
top 2%
▼
Slow Feudal Age at 14:08 — slower than 93% of analysed players on Migration
▼
Slow Castle Age at 28:19 — slower than 96% of analysed players on Migration
▼
Slow Imperial Age at 44:32 — slower than 91% of analysed players on Migration
▼
Low eAPM (15) — busier hands win idle time back
▲
Early military at 5:13 (Transport Ship) — earlier than 98% of analysed players on Migration
▼
Town centers idle 13:54 of the first 28:19 — keep villagers queued