Arabia
504127067Analyzed1v1 RM
·
27d ago on Sep 4, 2026·
58m 47s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
fofo
194 units ordered
Crossbowman108
Camel Scout43
Spearman9
Pikeman9
Halberdier7
Light Cavalry5
Skirmisher4
Knight4
Monk2
Trebuchet2
War Elephant1
First military 12:53 — Spearman
Lissman89
272 units ordered
Magyar Huszar137
Cavalry Archer47
Heavy Cavalry Archer34
Elite Skirmisher20
Knight15
Scout Cavalry5
Battering Ram5
Trebuchet4
Capped Ram2
Spearman1
Light Cavalry1
Monk1
First military 13:27 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
fofo’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Lissman89’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3