Arabia
507742141Analyzed4v4 RM
·
11d ago on Sep 19, 2026·
31m 10s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,576 analysed team-game players on Arabia.
LE | Dabighead
S
Feudal Age
8:48
vs 10:19
top 5%
Castle Age
23:27
vs 22:29
btm 38%
Imperial Age
—
vs 39:59
btm 0%
eAPM
75
vs 31
top 2%
First military
9:50
vs 11:40
top 14%
▲
Fast Feudal Age at 8:48 — faster than 95% of analysed players on Arabia
▲
High eAPM (75) — top quarter of analysed players
▲
Early military at 9:50 (Scout Cavalry) — earlier than 86% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 23:27
AndyThePro
A
Feudal Age
9:20
vs 10:19
top 20%
Castle Age
22:38
vs 22:29
btm 48%
Imperial Age
—
vs 39:59
btm 0%
eAPM
55
vs 31
top 11%
First military
10:19
vs 11:40
top 25%
▲
Fast Feudal Age at 9:20 — faster than 80% of analysed players on Arabia
▲
High eAPM (55) — top quarter of analysed players
▲
Town centers almost never idle — 18s across the first 22:38
Fallout
A
Feudal Age
9:02
vs 10:19
top 11%
Castle Age
24:43
vs 22:29
btm 24%
Imperial Age
—
vs 39:59
btm 0%
eAPM
42
vs 31
top 28%
First military
10:17
vs 11:40
top 24%
▲
Fast Feudal Age at 9:02 — faster than 89% of analysed players on Arabia
▼
Slow Castle Age at 24:43 — slower than 76% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 24:42
czj136
A
Feudal Age
8:45
vs 10:19
top 4%
Castle Age
25:10
vs 22:29
btm 21%
Imperial Age
—
vs 39:59
btm 0%
eAPM
57
vs 31
top 9%
First military
9:49
vs 11:40
top 14%
▲
Fast Feudal Age at 8:45 — faster than 96% of analysed players on Arabia
▼
Slow Castle Age at 25:10 — slower than 79% of analysed players on Arabia
▲
High eAPM (57) — top quarter of analysed players
▲
Early military at 9:49 (Archer) — earlier than 86% of analysed players on Arabia
▲
Town centers almost never idle — 44s across the first 25:09
[AirBo]一大包
A
Feudal Age
8:53
vs 10:19
top 7%
Castle Age
23:58
vs 22:29
btm 32%
Imperial Age
—
vs 39:59
btm 0%
eAPM
57
vs 31
top 9%
First military
9:57
vs 11:40
top 17%
▲
Fast Feudal Age at 8:53 — faster than 93% of analysed players on Arabia
▲
High eAPM (57) — top quarter of analysed players
▼
Loom after the Feudal click (7:14) — usually safest before it
▲
Early military at 9:57 (Scout Cavalry) — earlier than 83% of analysed players on Arabia
▲
Town centers almost never idle — 10s across the first 23:58
甜心包
A
Feudal Age
9:18
vs 10:19
top 18%
Castle Age
23:32
vs 22:29
btm 37%
Imperial Age
—
vs 39:59
btm 0%
eAPM
43
vs 31
top 27%
First military
10:37
vs 11:40
top 32%
▲
Fast Feudal Age at 9:18 — faster than 82% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 23:32
[AirBo]實心包
B
Feudal Age
9:12
vs 10:19
top 15%
Castle Age
30:12
vs 22:29
btm 3%
Imperial Age
—
vs 39:59
btm 0%
eAPM
59
vs 31
top 9%
First military
10:06
vs 11:40
top 20%
▲
Fast Feudal Age at 9:12 — faster than 85% of analysed players on Arabia
▼
Slow Castle Age at 30:12 — slower than 97% of analysed players on Arabia
▲
High eAPM (59) — top quarter of analysed players
▲
Early military at 10:06 (Scout Cavalry) — earlier than 80% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 30:12
[AirBo]空氣包
B
Feudal Age
9:46
vs 10:19
top 34%
Castle Age
25:27
vs 22:29
btm 18%
Imperial Age
—
vs 39:59
btm 0%
eAPM
51
vs 31
top 16%
First military
10:55
vs 11:40
top 38%
▼
Slow Castle Age at 25:27 — slower than 82% of analysed players on Arabia
▲
High eAPM (51) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 25:27