AoeStats
← [AirBo]一大包

Nomad

506402987Analyzed
4v4 RM · 17d ago on Sep 13, 2026· 46m 48s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Sicilians · Argentina
1704
+8
🇭🇰 Bulgarians · Hong Kong SAR China
1679
+9
🇹🇼 Italians · Taiwan
1595
+12
🇹🇼 Slavs · Taiwan
1584
+12
🇺🇸 Celts · United States
1592
-13
🇩🇪 Aztecs · Germany
1536
-11
🇨🇳 Vikings · China
1465
-9
🇹🇼 Wu · Taiwan
1427
-8
Player eAPM Actions Feudal Castle Imperial Opening
45 2,085 13:00 19:38 39:41 ⛏ Fish Boom into Galleys into Fire Galleys FC
41 1,915 13:37 37:17 — ⛏ Fish Boom into Galleys FC
39 1,841 12:53 17:02 39:05 ⛏ Fish Boom FC
39 1,803 13:31 17:54 42:30 ⛏ Fish Boom FC
34 1,580 13:46 21:39 33:55 ⛏ Fish Boom FC
31 1,459 13:37 17:19 39:37 ⛏ Fish Boom FC
29 1,365 13:41 17:25 31:28 ⛏ Fish Boom FC
25 1,163 14:24 21:31 31:50 ⛏ Fish Boom into Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
22,585 19,549 11,185 2,665 55,984 64,190
21,785 15,295 10,495 5,335 52,910 53,797
20,130 14,606 10,075 3,020 47,831 51,703
16,285 15,590 6,535 2,725 41,135 42,136
15,885 14,330 7,145 3,210 40,570 45,678
11,410 12,012 3,850 2,050 29,322 31,294
6,475 6,750 9,730 1,615 24,570 24,796
9,160 11,888 1,180 2,085 24,313 27,159
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.