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African Clearing

506396168Analyzed
4v4 RM · 17d ago on Sep 13, 2026· 43m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Khitans · Argentina
1689
+15
🇭🇰 Byzantines · Hong Kong SAR China
1663
+16
🇹🇼 Wei · Taiwan
1575
+20
🇹🇼 Dravidians · Taiwan
1565
+19
🇨🇳 Shu · China
1712
-20
🇨🇳 Cumans · China
1673
-18
🇨🇳 Huns · China
1628
-16
🇨🇳 Turks · China
1620
-16
Player eAPM Actions Feudal Castle Imperial Opening
51 2,179 13:41 18:02 36:54 ⚔ FC into Archers
47 2,015 13:21 17:09 40:34 ⛏ Fast Castle
44 1,891 11:16 23:10 42:31 ⚔ Scout Rush
43 1,869 11:45 29:42 — ⚔ Archer Rush
42 1,804 13:20 17:19 38:39 ⛏ Fast Castle
37 1,599 12:19 23:34 —
30 1,313 12:22 26:39 — ⚔ Archers into Towers into Skirms
28 1,226 14:30 18:45 39:04 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
22,035 15,154 10,870 2,465 50,524 51,822
20,495 11,666 4,190 1,905 38,256 39,172
14,300 13,396 7,055 2,360 37,111 37,448
15,165 12,369 6,810 530 34,874 37,107
12,765 9,350 6,590 950 29,655 31,034
12,375 8,946 3,610 400 25,331 26,936
7,925 10,235 3,825 2,600 24,585 26,039
8,745 6,296 1,770 1,990 18,801 21,528
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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