AoeStats
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Arena

510179227Analyzed
4v4 RM · 14h ago on Sep 29, 2026· 40m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇪 Britons · Georgia
1656
+16
🇨🇳 Spanish · China
1628
+17
🇨🇳 Cumans · China
1625
+17
🇸🇻 Vietnamese · El Salvador
1614
+17
🇫🇷 Poles · France
1705
-19
🇩🇪 Koreans · Germany
1670
-18
🇦🇷 Italians · Argentina
1636
-16
🇩🇪 Franks · Germany
1574
-14
Player eAPM Actions Feudal Castle Imperial Opening
59 2,394 10:53 14:25 34:41 ⛏ Fast Castle
53 2,182 8:06 19:41 24:35 ◆ FC into Fast Imp
45 1,831 10:52 15:15 29:31 ⛏ Fast Castle
40 1,639 10:01 13:39 34:47 ⛏ Fast Castle
36 1,472 10:57 14:28 35:55 ⛏ Fast Castle
32 1,298 10:48 15:04 — ⛏ Fast Castle
30 1,231 11:20 15:38 — ⛏ Fast Castle
28 1,131 10:27 14:03 35:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,715 12,200 10,380 200 48,495 50,871
19,585 12,170 10,870 3,200 45,825 52,031
20,185 9,253 11,625 2,250 43,313 45,976
12,655 15,280 9,095 1,500 38,530 45,868
10,100 18,010 5,360 2,665 36,135 39,729
14,090 11,729 4,415 3,490 33,724 40,852
8,375 8,580 1,220 1,760 19,935 22,916
3,775 3,825 1,135 845 9,580 9,894
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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