AoeStats
← Bandolero

Black Forest

510111490Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 44m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
1868
+6
🇺🇾 Lithuanians · Uruguay
1805
+8
🇦🇷 Teutons · Argentina
1706
+11
🇦🇷 Persians · Argentina
1621
+14
🇨🇱 Persians · Chile
1743
-15
1614
-10
🇪🇸 Bohemians · Spain
1576
-9
🇪🇸 Shu · Spain
1454
-5
Player eAPM Actions Feudal Castle Imperial Opening
57 2,520 11:58 15:57 39:46 ⛏ Fast Castle
52 2,291 13:08 31:00 — ⚔ Archer Rush
48 2,110 9:33 22:26 33:25 ⚔ Scout Rush
46 2,036 11:37 16:48 34:25 ⚔ Scouts FC
46 2,026 10:45 17:06 39:41 ⛏ Fast Castle
44 1,956 11:12 26:00 42:22 ⚔ Archers into Towers
41 1,828 8:58 22:02 35:43 ⚔ Scout Rush
34 1,485 10:07 26:47 40:06 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
34,245 14,620 14,200 4,200 67,265 69,326
30,945 13,568 10,425 4,200 59,138 65,495
19,070 20,495 9,790 2,650 52,005 69,026
21,265 15,946 2,750 2,895 42,856 47,388
17,795 13,265 4,970 1,655 37,685 41,598
16,225 10,782 6,380 3,755 37,142 40,383
15,325 13,692 2,940 1,575 33,532 36,553
5,400 4,802 3,340 265 13,807 14,652
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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