Arabia
509923498Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
39m 27s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Maximus
100 units ordered
Elite Skirmisher21
Knight20
Skirmisher19
Longbowman8
Man-at-Arms5
Trebuchet5
Cavalier5
Scorpion4
Battering Ram4
Scout Cavalry3
Mangonel3
Monk3
First military 10:35 — Scout Cavalry
Bandolero
88 units ordered
Eagle Scout46
Crossbowman21
Archer11
Monk4
Trebuchet4
Spearman2
First military 11:30 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Maximus’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
Bandolero’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3