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Arena

509051632Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 51m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Aztecs · United States
1054
+14
🇨🇳 Italians · China
1050
+14
🇨🇳 Persians · China
1040
+14
🇮🇳 Jurchens · India
1008
+16
🇹🇼 Persians · Taiwan
1019
-15
🇯🇵 Britons · Japan
1016
-15
🇨🇳 Celts · China
1003
-14
🇨🇳 Persians · China
985
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 1,709 10:17 15:25 29:35 ⛏ Fast Castle
31 1,574 12:42 16:38 34:01 ⛏ Fast Castle
29 1,486 13:27 18:36 37:50 ⛏ Fast Castle
29 1,513 9:08 17:15 30:14 ⛏ Fast Castle
25 1,265 9:44 14:06 28:08 ⛏ Fast Castle
22 1,143 11:30 15:35 30:21 ⛏ Fast Castle
20 1,011 10:44 14:36 29:01 ⛏ Fast Castle
19 977 11:07 14:55 29:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,835 14,110 23,570 2,150 70,665 74,300
27,495 26,745 12,125 945 67,310 78,609
32,950 12,210 15,005 3,550 63,715 87,714
18,350 27,525 12,710 3,500 62,085 73,542
26,030 28,542 4,100 1,760 60,432 79,466
26,465 12,540 9,175 5,500 53,680 64,658
24,915 13,760 10,340 650 49,665 52,657
16,925 15,425 7,555 2,155 42,060 45,030
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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