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Arena

509044752Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 40m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1076
+13
🇨🇳 Ethiopians · China
1051
+14
🇹🇼 Chinese · Taiwan
1050
+14
🇨🇳 Hindustanis · China
1038
+16
🇦🇷 Persians · Argentina
1043
-15
🇫🇷 Turks · France
1034
-15
🇺🇸 Portuguese · United States
1000
-43
🇨🇳 Wei · China
991
-13
Player eAPM Actions Feudal Castle Imperial Opening
38 1,562 10:49 14:57 33:09 ⛏ Fast Castle
29 1,176 8:59 16:16 30:17 ⛏ Fast Castle
26 1,069 9:50 13:57 28:03 ⛏ Fast Castle
25 1,032 10:43 14:11 30:28 ⛏ Fast Castle
23 938 10:05 16:07 31:14 ⛏ Fast Castle
17 696 11:13 15:44 31:01 ⛏ Fast Castle
12 509 12:55 17:20 21:22 ◆ FC into Fast Imp
9 358 9:49 21:47 31:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,005 15,125 10,385 1,600 49,115 52,500
21,075 14,710 9,655 2,800 48,240 53,888
16,705 18,235 8,775 1,150 44,865 53,914
17,305 14,820 9,105 1,000 42,230 49,153
20,640 10,115 9,915 950 41,620 54,086
16,475 16,140 6,935 1,570 41,120 46,380
9,170 7,005 6,750 335 23,260 25,833
7,000 5,775 4,400 1,950 19,125 21,071
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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