Arabia
510160251Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
56m 50s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Onestepbeyond's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
tim.gronquist
C
Feudal Age
12:08
vs 9:49
btm 7%
Castle Age
18:43
vs 21:49
top 12%
Imperial Age
49:13
vs 38:59
btm 5%
eAPM
37
vs 39
btm 47%
First military
23:15
vs 10:33
btm 2%
▼
Slow Feudal Age at 12:08 — slower than 93% of analysed players on Arabia
▲
Fast Castle Age at 18:43 — faster than 88% of analysed players on Arabia
▼
Slow Imperial Age at 49:13 — slower than 95% of analysed players on Arabia
▼
Loom after the Feudal click (10:57) — usually safest before it
▼
First military only at 23:15 (Cavalry Archer) — later than 98% of analysed players on Arabia
▲
Town centers almost never idle — 40s across the first 18:43
Onestepbeyond
B
Feudal Age
10:39
vs 9:49
btm 27%
Castle Age
19:56
vs 21:49
top 22%
Imperial Age
35:53
vs 38:59
top 22%
eAPM
38
vs 39
btm 48%
First military
10:43
vs 10:33
btm 47%
▲
Fast Castle Age at 19:56 — faster than 78% of analysed players on Arabia
▲
Fast Imperial Age at 35:53 — faster than 78% of analysed players on Arabia
▼
Loom after the Feudal click (11:11) — usually safest before it
▲
Town centers almost never idle — 2s across the first 19:56