AoeStats
← martijn

Black Forest

509871438Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 43m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Chinese · China
1033
+16
🇳🇮 Khmer · Nicaragua
964
+18
🇨🇴 Cumans · Colombia
907
+21
🇮🇩 Portuguese · Indonesia
888
+21
🇹🇷 Lithuanians · Türkiye
1063
-21
🇷🇺 Bohemians · Russia
1004
-19
🇳🇱 Khmer · Netherlands
1001
-18
🇳🇴 Huns · Norway
996
-18
Player eAPM Actions Feudal Castle Imperial Opening
23 993 13:25 18:56 38:19 ⛏ Fast Castle
23 985 13:10 19:13 38:46 ⛏ Fast Castle
22 961 11:45 17:06 30:29 ⛏ Fast Castle
19 824 14:40 18:06 27:44 ⛏ Fish Boom FC
18 766 11:09 19:52 32:48 ⛏ Fast Castle
18 784 11:33 22:01 31:20 ⛏ Fish Boom FC
17 746 12:07 19:28 28:26 ⛏ Fast Castle
15 653 13:40 18:39 32:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,755 18,913 13,845 1,800 61,313 73,512
14,300 19,654 12,370 3,595 49,919 56,149
12,500 18,025 14,865 4,065 49,455 58,285
16,015 16,135 12,015 750 44,915 46,453
16,870 12,864 13,370 945 44,049 54,724
16,850 16,804 5,965 3,610 43,229 46,686
9,775 17,525 10,925 650 38,875 44,817
13,140 12,316 2,825 1,370 29,651 34,222
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.