AoeStats
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Nomad

507727798Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 20m 43s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Dravidians · Hong Kong SAR China
1660
+10
🇨🇳 Persians · China
1606
+11
🇨🇳 Celts · China
1560
+13
🇨🇳 Vikings · China
1470
+16
🇭🇰 Wei · Hong Kong SAR China
1516
-13
🇲🇽 Jurchens · Mexico
1510
-13
🇹🇷 Khmer · Türkiye
1495
-12
🇲🇽 Romans · Mexico
1487
-12
Player eAPM Actions Feudal Castle Imperial Opening
46 957 15:10 18:40 — ⛏ Fish Boom FC
43 900 15:27 — — ⛏ Fish Boom
43 891 14:44 — — ⛏ Fish Boom into Galleys
40 832 13:39 16:41 — ⛏ Fish Boom FC
32 659 11:53 — — ⛏ Fish Boom into Galleys into Fire Galleys FC
28 570 15:15 18:39 — ⚔ Fish Boom FC into Scouts
23 471 12:27 18:33 — ⛏ Fish Boom FC
19 396 15:38 19:53 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
5,255 5,298 1,350 100 12,003 12,297
4,965 5,226 1,325 100 11,616 11,616
3,750 4,520 765 100 9,135 9,305
4,255 2,860 1,010 100 8,225 8,025
3,625 2,820 790 200 7,435 7,061
3,275 3,325 300 100 7,000 8,393
2,575 3,323 460 0 6,358 6,983
2,075 1,988 50 100 4,213 5,003
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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