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← Torbik IV

African Clearing

504324189Analyzed
2v2 RM · 26d ago on Sep 4, 2026· 25m 56s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Cumans · Belgium
928
+15
🇺🇸 Khitans · United States
882
+17
🇳🇱 Spanish · Netherlands
927
-44
🇵🇱 Khmer · Poland
886
-41
Compared against 226,314 analysed team-game players on African Clearing.
Grand2024 D
Feudal Age 14:10 vs 13:36
btm 35%
Castle Age 24:01 vs 20:32
btm 26%
Imperial Age — vs 40:28
btm 0%
eAPM 14 vs 30
btm 8%
First military 17:43 vs 17:06
btm 45%
▼ Low eAPM (14) — busier hands win idle time back
▼ Town centers idle 3:15 of the first 24:01 — keep villagers queued
xDATASURFERx B
Feudal Age 12:12 vs 13:36
top 13%
Castle Age 18:55 vs 20:32
top 34%
Imperial Age — vs 40:28
btm 0%
eAPM 17 vs 30
btm 14%
First military 19:07 vs 17:06
btm 34%
▲ Fast Feudal Age at 12:12 — faster than 87% of analysed players on African Clearing
▼ Low eAPM (17) — busier hands win idle time back
▼ Town centers idle 3:46 of the first 18:55 — keep villagers queued
Torbik IV D
Feudal Age 18:34 vs 13:36
btm 2%
Castle Age 23:10 vs 20:32
btm 31%
Imperial Age — vs 40:28
btm 0%
eAPM 9 vs 30
btm 3%
First military 22:45 vs 17:06
btm 14%
▼ Slow Feudal Age at 18:34 — slower than 98% of analysed players on African Clearing
▼ Low eAPM (9) — busier hands win idle time back
▼ Loom after the Feudal click (21:45) — usually safest before it
▼ First military only at 22:45 (Spearman) — later than 86% of analysed players on African Clearing
▼ Town centers idle 6:40 of the first 23:10 — keep villagers queued
Suabyak D
Feudal Age 15:49 vs 13:36
btm 11%
Castle Age 21:48 vs 20:32
btm 41%
Imperial Age — vs 40:28
btm 0%
eAPM 11 vs 30
btm 5%
▼ Slow Feudal Age at 15:49 — slower than 89% of analysed players on African Clearing
▼ Low eAPM (11) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 6:33 of the first 21:48 — keep villagers queued
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