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Fortress

508306789Analyzed
4v4 RM · 9d ago on Sep 21, 2026· 58m 52s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Berbers · Türkiye
1440
+14
🇨🇿 Bohemians · Czechia
1429
+15
🇹🇷 Hindustanis · Türkiye
1415
+15
🇹🇷 Maya · Türkiye
1297
+20
🇸🇪 Britons · Sweden
1409
-17
🇨🇴 Goths · Colombia
1407
-16
🇧🇷 Burgundians · Brazil
1386
-16
🇫🇮 Georgians · Finland
1376
-15
Player eAPM Actions Feudal Castle Imperial Opening
47 2,763 8:44 12:23 26:12 ⛏ Fast Castle
42 2,481 8:03 11:59 24:48 ⛏ Fast Castle
27 1,609 8:40 12:34 33:21 ⛏ Fast Castle
27 1,596 7:00 11:52 26:14 ⛏ Fast Castle
27 1,582 6:50 11:18 24:18 ⛏ Fast Castle
25 1,463 9:13 13:58 28:40 ⛏ Fast Castle
24 1,393 8:29 12:22 25:00 ⛏ Fast Castle
21 1,246 9:34 13:51 17:02 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
72,095 38,670 22,610 4,435 137,810 154,618
36,300 45,700 28,955 4,085 115,040 118,672
43,875 35,030 25,205 2,725 106,835 115,592
37,555 22,965 36,475 4,030 101,025 112,153
21,280 36,625 27,025 3,265 88,195 104,049
33,995 13,730 25,895 2,615 76,235 89,858
19,905 18,005 6,255 9,990 54,155 56,047
10,750 9,585 5,175 660 26,170 27,108
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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