AoeStats
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Arena

508298605Analyzed
4v4 RM · 9d ago on Sep 21, 2026· 50m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Wu · United States
1372
+17
🇫🇮 Wei · Finland
1361
+17
🇫🇮 Armenians · Finland
1351
+17
🇳🇴 Khmer · Norway
1322
+19
🇹🇷 Tatars · Türkiye
1460
-20
🇹🇷 Hindustanis · Türkiye
1435
-20
🇩🇪 Burmese · Germany
1320
-15
🇹🇷 Maya · Türkiye
1312
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 1,912 12:29 16:17 49:58 ⛏ Fast Castle
38 1,916 10:33 15:20 29:11 ⛏ Fast Castle
35 1,743 10:38 13:47 27:59 ⛏ Fast Castle
34 1,727 10:30 15:27 36:55 ⛏ Fast Castle
31 1,550 10:47 14:58 34:56 ⛏ Fast Castle
29 1,461 10:18 14:32 30:33 ⛏ Fast Castle
27 1,371 9:49 15:36 35:25 ⛏ Fast Castle
19 965 11:02 15:32 32:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,305 16,605 24,640 3,280 92,830 103,434
29,305 31,895 16,840 5,615 83,655 85,388
23,975 14,085 13,475 3,345 54,880 58,692
22,385 15,170 9,335 1,875 48,765 56,244
15,725 20,505 9,225 2,200 47,655 62,091
11,775 13,545 5,875 1,300 32,495 32,859
14,095 12,745 4,235 1,180 32,255 37,696
10,030 12,613 4,220 950 27,813 30,226
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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