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Black Forest

507831116Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 59m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Italians · United States
1516
+12
🇨🇦 Persians · Canada
1500
+13
🇮🇹 Britons · Italy
1484
+13
🇮🇹 Teutons · Italy
1471
+14
🇹🇷 Persians · Türkiye
1497
-16
🇹🇷 Malay · Türkiye
1495
-15
🇹🇷 Portuguese · Türkiye
1411
-12
🇹🇷 Franks · Türkiye
1320
-9
Player eAPM Actions Feudal Castle Imperial Opening
50 3,007 11:27 16:20 29:14 ⛏ Fast Castle
49 2,899 10:56 14:15 30:22 ⛏ Fast Castle
48 2,858 11:16 14:55 28:32 ⛏ Fast Castle
45 2,705 13:04 18:15 32:03 ⛏ Fast Castle
43 2,539 13:29 18:21 32:45 ⛏ Fast Castle
30 1,788 10:51 16:08 30:06 ⛏ Fish Boom FC
26 1,529 10:47 17:29 26:33 ⛏ Fast Castle
24 1,426 12:00 16:34 25:06 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
76,450 20,395 33,735 5,685 136,265 153,746
43,875 40,045 39,375 2,875 126,170 149,862
54,630 36,636 17,585 2,910 111,761 116,431
41,220 35,225 25,035 1,040 102,520 112,375
24,395 33,406 23,750 3,135 84,686 96,066
23,000 26,337 22,735 7,865 79,937 92,066
15,675 35,966 25,595 2,520 79,756 98,448
28,995 17,944 12,110 1,915 60,964 65,850
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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