AoeStats
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Arena

507801690Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 41m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Malay · Türkiye
1474
+13
🇮🇹 Mapuche · Italy
1440
+14
🇹🇷 Cumans · Türkiye
1376
+17
🇪🇸 Persians · Spain
1370
+17
🇨🇳 Bohemians · China
1433
-18
🇨🇴 Italians · Colombia
1429
-16
🇵🇪 Japanese · Peru
1383
-15
🇨🇦 Slavs · Canada
1319
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 1,708 10:32 14:54 29:52 ⛏ Fast Castle
39 1,598 12:36 16:09 38:59 ⛏ Fast Castle
38 1,577 9:24 17:50 32:32 ⛏ Fast Castle
37 1,527 11:37 15:22 22:28 ◆ FC into Fast Imp
36 1,470 11:06 14:45 36:43 ⛏ Fast Castle
31 1,277 10:16 14:06 28:06 ⛏ Fast Castle
29 1,190 9:03 22:20 35:09 ⛏ Fast Castle
27 1,122 8:33 20:09 32:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,420 16,980 16,665 935 60,000 63,361
23,060 19,856 11,140 2,150 56,206 59,449
26,700 16,085 8,100 2,310 53,195 56,982
16,325 14,730 6,760 3,770 41,585 47,038
17,460 9,485 8,775 2,905 38,625 43,406
13,100 14,381 7,795 1,760 37,036 45,230
15,360 6,950 6,330 2,050 30,690 31,778
7,850 4,742 6,325 710 19,627 19,968
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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