AoeStats
← waLLefps.

Arena

507740161Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 50m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Khmer · Türkiye
1475
+14
🇹🇷 Romans · Türkiye
1459
+15
🇦🇷 Jurchens · Argentina
1398
+18
🇨🇳 Hindustanis · China
1396
+18
🇨🇳 Aztecs · China
1558
-22
🇨🇳 Portuguese · China
1442
-16
1388
-14
🇭🇰 Japanese · Hong Kong SAR China
1365
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 2,493 10:43 14:40 39:09 ⛏ Fast Castle
48 2,408 11:04 14:59 42:14 ⛏ Fast Castle
45 2,266 11:02 15:06 32:33 ⛏ Fast Castle
43 2,142 13:20 16:55 29:49 ⛏ Fast Castle
38 1,919 10:28 14:21 42:35 ⛏ Fast Castle
37 1,862 10:21 14:20 28:37 ⛏ Fast Castle
35 1,732 10:08 13:49 27:04 ⛏ Fast Castle
28 1,407 11:34 14:50 28:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
55,060 29,750 32,410 3,550 120,770 123,466
36,900 23,625 13,220 1,150 74,895 92,271
21,075 32,705 15,635 2,240 71,655 78,424
34,375 21,220 11,530 2,300 69,425 72,886
26,395 24,335 13,175 3,160 67,065 75,388
24,165 17,200 10,215 1,895 53,475 59,164
17,940 18,305 12,635 2,805 51,685 61,092
10,455 16,752 10,320 1,950 39,477 39,977
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.