AoeStats
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Arena

507722619Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 55m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Poles · France
1495
+13
🇹🇷 Mongols · Türkiye
1473
+14
🇹🇷 Malay · Türkiye
1455
+15
🇨🇭 Bohemians · Switzerland
1388
+17
🇳🇱 Slavs · Netherlands
1446
-16
🇳🇴 Romans · Norway
1434
-15
🇩🇰 Ethiopians · Denmark
1430
-15
1394
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 2,666 10:59 14:25 33:42 ⛏ Fast Castle
38 2,093 11:15 14:47 27:49 ⛏ Fast Castle
36 1,984 10:36 14:25 29:57 ⛏ Fast Castle
31 1,700 11:36 20:38 50:06 ⛏ Fast Castle
30 1,677 10:50 15:04 30:08 ⛏ Fast Castle
29 1,623 10:58 15:09 29:10 ⛏ Fast Castle
28 1,535 9:33 25:07 34:14 ⚔ M@A into Towers FC
19 1,067 10:33 14:34 29:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,430 16,885 37,485 4,200 105,000 122,818
44,050 33,905 10,195 1,630 89,780 96,703
39,755 26,830 16,445 2,280 85,310 93,524
20,025 33,365 24,950 4,850 83,190 100,991
29,950 37,625 10,915 3,200 81,690 84,479
27,445 33,615 16,885 1,670 79,615 85,913
21,620 15,198 5,600 3,485 45,903 51,353
17,475 17,145 3,355 2,930 40,905 45,946
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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