AoeStats
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Arena

507595988Analyzed
4v4 RM · 12d ago on Sep 18, 2026· 40m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Hindustanis · Türkiye
1452
+14
🇨🇴 Bulgarians · Colombia
1445
+14
🇹🇷 Malay · Türkiye
1429
+15
🇹🇷 Vietnamese · Türkiye
1376
+17
🇲🇽 Teutons · Mexico
1481
-17
🇨🇴 Magyars · Colombia
1394
-15
🇦🇷 Khmer · Argentina
1378
-14
🇦🇷 Persians · Argentina
1368
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 1,794 11:01 15:03 35:45 ⛏ Fast Castle
40 1,639 10:32 14:44 30:12 ⛏ Fast Castle
38 1,546 11:47 15:21 32:49 ⛏ Fast Castle
28 1,152 10:09 31:17 — ⚔ Drush into Towers FC
28 1,132 11:07 15:19 28:53 ⛏ Fast Castle
25 1,018 11:20 14:55 28:40 ⛏ Fast Castle
24 979 10:25 26:57 — ⚔ M@A FC
16 635 11:05 15:24 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,625 20,224 16,825 1,685 61,359 63,065
22,640 15,175 14,320 2,250 54,385 60,064
19,080 15,700 6,085 3,120 43,985 46,512
20,620 11,765 8,435 2,150 42,970 52,736
17,285 13,545 5,040 850 36,720 38,840
11,255 13,780 4,050 1,620 30,705 37,767
14,795 9,514 2,900 945 28,154 29,733
7,300 6,280 1,595 985 16,160 18,528
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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