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Arena

507579231Analyzed
4v4 RM · 12d ago on Sep 18, 2026· 42m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Hindustanis · Türkiye
1476
+13
🇹🇷 Malay · Türkiye
1451
+14
🇹🇷 Vietnamese · Türkiye
1389
+17
🇹🇷 Persians · Türkiye
1295
+21
🇦🇷 Cumans · Argentina
1428
-17
🇦🇷 Lithuanians · Argentina
1415
-17
🇦🇷 Maya · Argentina
1415
-17
🇦🇷 Bengalis · Argentina
1354
-14
Player eAPM Actions Feudal Castle Imperial Opening
50 2,132 9:36 24:18 40:27 ⛏ Fast Castle
50 2,121 9:33 23:35 27:56 ⚔ Archers into Fast Imp
47 2,018 9:10 15:33 38:44 ⛏ Fast Castle
44 1,889 10:20 17:22 33:43 ⚔ Scout Rush
36 1,527 9:49 23:10 38:32 ⚔ Scout Rush
33 1,409 9:50 13:41 31:12 ⛏ Fast Castle
27 1,149 10:14 14:42 29:07 ⛏ Fast Castle
26 1,119 11:33 20:54 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,510 14,360 16,720 950 57,540 66,272
24,105 13,080 13,335 1,050 51,570 53,739
21,070 14,085 5,855 2,250 43,260 47,378
20,955 10,298 7,380 2,805 41,438 43,049
18,500 10,385 9,410 200 38,495 44,111
15,980 9,550 8,185 230 33,945 36,230
11,420 11,620 8,060 200 31,300 36,026
8,900 15,535 6,145 430 31,010 32,072
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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