Arabia
507375073Analyzed1v1 RM
·
15d ago on Sep 17, 2026·
55m 20s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
waLLefps.
355 units ordered
Karambit Warrior159
Pikeman88
Halberdier30
Scorpion29
Battering Ram27
Archer12
Scout Cavalry4
Spearman2
Capped Ram2
Mangonel1
Trebuchet1
First military 9:42 — Spearman
<Syn>Guardiansofyuna
271 units ordered
Long Swordsman139
Knight56
Champion21
Hand Cannoneer15
Man-at-Arms8
Mangonel8
Archer6
Battering Ram6
Skirmisher5
Militia4
Spearman3
First military 9:41 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
waLLefps.’s army and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
<Syn>Guardiansofyuna’s army and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1