Arabia
507336537Analyzed1v1 RM
·
13d ago on Sep 17, 2026·
40m 50s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
INTERCEPTOR
83 units ordered
Crossbowman47
Archer12
Arbalester10
Mangonel7
Trebuchet3
Skirmisher2
Battering Ram2
First military 11:30 — Archer
waLLefps.
103 units ordered
Cavalry Archer52
Heavy Cavalry Archer24
Archer16
Mangonel6
Knight3
Scorpion1
Conquistador1
First military 10:42 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
INTERCEPTOR’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
waLLefps.’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3