AoeStats
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Arena

507136708Analyzed
4v4 RM · 15d ago on Sep 16, 2026· 44m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Inca · Türkiye
1472
+13
🇹🇷 Turks · Türkiye
1472
+13
🇹🇷 Celts · Türkiye
1465
+13
🇹🇼 Spanish · Taiwan
1430
+14
🇹🇷 Malay · Türkiye
1414
-14
🇵🇪 Khmer · Peru
1408
-14
🇩🇪 Cumans · Germany
1391
-13
🇹🇷 Mongols · Türkiye
1364
-12
Player eAPM Actions Feudal Castle Imperial Opening
44 1,975 8:26 19:55 29:21 ⛏ Fast Castle
41 1,828 10:30 13:19 27:39 ⛏ Fast Castle
41 1,829 11:46 15:40 34:32 ⛏ Fast Castle
38 1,694 10:49 14:41 32:13 ⛏ Fast Castle
35 1,541 10:40 15:20 32:05 ⛏ Fast Castle
32 1,411 9:33 13:01 23:00 ⛏ Fast Castle
31 1,400 10:43 14:26 28:15 ⛏ Fast Castle
29 1,307 11:29 15:17 29:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,240 16,945 25,705 1,600 83,490 95,464
29,060 17,920 22,745 4,875 74,600 81,173
31,430 15,855 24,445 1,065 72,795 79,288
16,465 24,020 13,565 1,000 55,050 62,314
22,460 20,965 10,360 995 54,780 72,895
?
16,650 19,171 14,440 4,340 54,601 62,304
19,660 14,665 10,105 650 45,080 47,822
12,550 15,585 5,840 1,360 35,335 38,223
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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