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Arena

507121964Analyzed
4v4 RM · 16d ago on Sep 16, 2026· 39m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Turks · Türkiye
1472
+13
🇹🇷 Romans · Türkiye
1472
+13
🇹🇷 Burgundians · Türkiye
1465
+13
🇹🇷 Khmer · Türkiye
1438
+14
🇩🇪 Vietnamese · Germany
1448
-14
🇨🇭 Khmer · Switzerland
1413
-14
🇦🇷 Britons · Argentina
1384
-13
🇩🇪 Persians · Germany
1376
-12
Player eAPM Actions Feudal Castle Imperial Opening
47 1,858 10:51 13:38 25:56 ⛏ Fast Castle
44 1,730 11:37 15:38 30:42 ⚔ FC into Scouts
42 1,654 10:18 13:47 29:25 ⛏ Fast Castle
37 1,466 9:24 13:27 28:01 ⛏ Fast Castle
32 1,255 10:46 15:00 32:52 ⛏ Fast Castle
27 1,046 11:22 15:37 32:40 ⛏ Fast Castle
27 1,064 10:10 14:31 26:48 ⛏ Fast Castle
24 952 11:00 13:44 27:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,655 23,940 12,660 950 56,205 63,658
22,215 13,110 9,905 2,800 48,030 54,137
20,655 15,495 9,050 1,925 47,125 55,767
17,310 17,950 5,845 1,630 42,735 45,056
14,950 15,313 8,385 3,760 42,408 44,849
19,990 12,450 5,285 1,310 39,035 40,586
21,565 11,000 2,220 500 35,285 47,244
10,760 10,073 7,390 2,520 30,743 35,089
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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