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Arena

506867631Analyzed
4v4 RM · 16d ago on Sep 15, 2026· 68m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Burmese · Czechia
1392
+17
🇨🇳 Celts · China
1382
+17
🇨🇳 Portuguese · China
1377
+17
🇯🇵 Chinese · Japan
1340
+18
🇹🇷 Spanish · Türkiye
1429
-18
🇹🇷 Hindustanis · Türkiye
1423
-18
🇹🇷 Malians · Türkiye
1407
-18
🇪🇸 Celts · Spain
1351
-15
Player eAPM Actions Feudal Castle Imperial Opening
55 3,788 10:27 14:56 29:10 ⛏ Fast Castle
52 3,568 10:57 15:03 31:23 ⛏ Fast Castle
48 3,251 10:34 14:05 30:04 ⛏ Fast Castle
40 2,736 10:36 14:41 28:23 ⛏ Fast Castle
37 2,536 13:01 16:26 28:16 ⛏ Fast Castle
36 2,445 10:59 15:18 31:05 ⛏ Fast Castle
35 2,370 10:20 14:22 27:48 ⛏ Fast Castle
32 2,198 10:12 14:25 27:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
71,195 36,395 34,960 2,800 145,350 150,624
74,035 29,478 20,140 1,785 125,438 134,402
40,010 44,310 30,880 9,600 124,800 135,714
36,385 44,256 14,675 1,600 96,916 106,710
29,735 36,465 19,215 1,505 86,920 91,618
21,000 29,500 18,135 5,405 74,040 79,331
26,290 27,399 13,690 2,315 69,694 70,581
14,845 23,855 22,165 4,165 65,030 68,544
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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