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African Clearing

506708270Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 55m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Huns · France
1514
+11
🇭🇰 Georgians · Hong Kong SAR China
1512
+11
🇮🇳 Bengalis · India
1382
+17
🇦🇷 Hindustanis · Argentina
1357
+17
🇹🇷 Huns · Türkiye
1442
-16
🇹🇷 Turks · Türkiye
1409
-14
🇹🇷 Burmese · Türkiye
1379
-13
🇹🇷 Mongols · Türkiye
1377
-13
Player eAPM Actions Feudal Castle Imperial Opening
52 2,881 14:21 22:32 —
43 2,392 13:36 18:00 38:07 ⛏ Fish Boom FC
40 2,248 15:51 20:02 42:25 ⛏ Fast Castle
37 2,083 12:09 22:44 42:08 ⚔ Scout Rush
33 1,823 13:21 17:25 29:45 ⛏ Fast Castle
30 1,673 13:31 17:39 32:05 ⛏ Fast Castle
26 1,472 14:14 20:31 36:31 ⛏ Fish Boom
25 1,402 13:52 18:03 37:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,140 20,768 33,345 3,750 102,003 103,723
45,890 26,400 20,710 4,575 97,575 103,151
33,320 27,549 20,885 3,650 85,404 94,595
33,480 19,675 15,075 1,795 70,025 81,407
25,770 17,545 10,520 2,000 55,835 67,741
23,455 20,920 7,095 2,165 53,635 57,289
24,635 12,274 5,645 3,105 45,659 48,303
6,030 8,441 2,560 2,670 19,701 20,834
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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