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Arena

506700957Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 42m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇪 Goths · Ireland
1569
+10
🇳🇱 Malay · Netherlands
1545
+11
🇩🇪 Hindustanis · Germany
1542
+11
🇩🇪 Portuguese · Germany
1468
+14
🇹🇷 Mongols · Türkiye
1471
-13
🇹🇷 Japanese · Türkiye
1454
-12
🇹🇷 Persians · Türkiye
1420
-11
🇹🇷 Shu · Türkiye
1389
-10
Player eAPM Actions Feudal Castle Imperial Opening
42 1,772 11:28 15:25 29:12 ⛏ Fast Castle
40 1,689 12:08 15:58 28:49 ⛏ Fast Castle
36 1,532 8:12 16:32 26:21 ⛏ Fast Castle
36 1,529 10:51 14:40 27:29 ⛏ Fast Castle
31 1,292 10:49 14:45 26:05 ⛏ Fast Castle
30 1,266 11:17 14:55 22:46 ⛏ Fast Castle
30 1,263 11:23 15:28 27:57 ⛏ Fast Castle
26 1,078 10:18 14:36 27:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,455 22,495 10,620 3,030 64,600 69,976
24,950 20,895 16,095 2,310 64,250 68,721
36,900 13,648 11,420 870 62,838 67,262
29,555 12,894 13,070 2,350 57,869 62,123
18,180 18,435 12,660 1,905 51,180 55,035
16,800 17,038 11,110 1,500 46,448 50,030
10,875 10,745 9,385 3,800 34,805 39,938
7,375 7,735 2,625 1,130 18,865 20,412
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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